Bringing all of GameMaker: Studio's best features and modules together, GameMaker: Studio Master Collection gives you the power to create, test, monetize and distribute games to iOS, Android and Windows Phone 8 devices, online with HTML5 and Windows and Mac OS X home computers.
GameMaker: Studio Master Collection will also automatically upgrade itself to include all export modules as they're released, at no additional cost.
GameMaker: Studio Professional – Key Features
Multi-format Export
multiformat
When combined with additional export modules, GameMaker: Studio can take your game's single codebase and produce ready-to-run executables and store-ready apps for multiple platforms with a single click. With modules already available for Microsoft Windows including Windows 8, Mac OS X, iOS, Android, HTML5 and Windows Phone 8 - and more coming soon - GameMaker: Studio is the fastest and simplest way to develop multi-platform games for mobile devices, home computers and the web.
Find out more about multi-format export
Developer Services Portal (DSP)
To help easily monetize and analyze their games, GameMaker: Studio gives developers unprecedented access to, and removes the technical hassle of connecting with, some of the biggest advertisers, analytics and engagement services on mobile and web.
Find out more about Developer Services
Team Features
GameMaker: Studio also includes a comprehensive source control scheme, to make working on a project within a team easier than ever before.
Currently incorporating Subversion (SVN), and with more solutions on the way, GameMaker: Studio is the only development tool your team needs to get things done in record time.
Integrated Development Environment (IDE)
The GameMaker: Studio IDE has everything that you need to deal with fonts, sounds, images and music, as well as other resources that you may need for creating your game. It enables you to define game entities, known as 'objects', and their behaviours in an intuitive, event-driven way and has an easy-to-use drag-and-drop interface.
Powerful Scripting Language - GML
With GameMaker: Studio's built-in GameMaker Language (GML), you can control every last detail of your game – pathfinding, physics, object interaction, particles, data structures and more…
And should you find that even that is still not enough for your project, you can easily expand GameMaker: Studio by using GML extensions – or creating your own – to include social networking, payment systems or any other feature you can think of.
GameMaker: Studio Master Collection will also automatically upgrade itself to include all export modules as they're released, at no additional cost.
GameMaker: Studio Professional – Key Features
Multi-format Export
multiformat
When combined with additional export modules, GameMaker: Studio can take your game's single codebase and produce ready-to-run executables and store-ready apps for multiple platforms with a single click. With modules already available for Microsoft Windows including Windows 8, Mac OS X, iOS, Android, HTML5 and Windows Phone 8 - and more coming soon - GameMaker: Studio is the fastest and simplest way to develop multi-platform games for mobile devices, home computers and the web.
Find out more about multi-format export
Developer Services Portal (DSP)
To help easily monetize and analyze their games, GameMaker: Studio gives developers unprecedented access to, and removes the technical hassle of connecting with, some of the biggest advertisers, analytics and engagement services on mobile and web.
Find out more about Developer Services
Team Features
GameMaker: Studio also includes a comprehensive source control scheme, to make working on a project within a team easier than ever before.
Currently incorporating Subversion (SVN), and with more solutions on the way, GameMaker: Studio is the only development tool your team needs to get things done in record time.
Integrated Development Environment (IDE)
The GameMaker: Studio IDE has everything that you need to deal with fonts, sounds, images and music, as well as other resources that you may need for creating your game. It enables you to define game entities, known as 'objects', and their behaviours in an intuitive, event-driven way and has an easy-to-use drag-and-drop interface.
Powerful Scripting Language - GML
With GameMaker: Studio's built-in GameMaker Language (GML), you can control every last detail of your game – pathfinding, physics, object interaction, particles, data structures and more…
And should you find that even that is still not enough for your project, you can easily expand GameMaker: Studio by using GML extensions – or creating your own – to include social networking, payment systems or any other feature you can think of.
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Pass : anythink-all
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